Testing Mafia Capabilities Thread

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Testing Mafia Capabilities Thread

Post by ADMIN on Thu May 19, 2016 5:48 pm

Lets make a few posts and see if we like how it looks for mafia usage.
Test:
Nice La
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Re: Testing Mafia Capabilities Thread

Post by Rhymeezy on Thu May 19, 2016 5:55 pm

luke sucks

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Re: Testing Mafia Capabilities Thread

Post by Hatth on Thu May 19, 2016 7:19 pm

Dices roll
d20 roll

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Re: Testing Mafia Capabilities Thread

Post by ADMIN on Thu May 19, 2016 7:21 pm

d20 roll
Dices roll
d20 rolls

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Re: Testing Mafia Capabilities Thread

Post by ADMIN on Thu May 19, 2016 7:24 pm

AHA!

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Re: Testing Mafia Capabilities Thread

Post by ADMIN on Thu May 19, 2016 7:24 pm

The member 'ADMIN' has done the following action : Dices roll


#1 'd20' : 14

--------------------------------

#2 'd20' : 2

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Re: Testing Mafia Capabilities Thread

Post by Umby on Fri May 20, 2016 2:04 pm

Mafia is dumb, don't play it
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Re: Testing Mafia Capabilities Thread

Post by Urchin on Fri May 20, 2016 2:17 pm

Umby wrote:Mafia is dumb, don't play it
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Testing Splitting and Merging

Post by Hatth on Fri May 20, 2016 2:20 pm

test

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Re: Testing Mafia Capabilities Thread

Post by Hatth on Fri May 20, 2016 2:21 pm

Umby wrote:Mafia is dumb, don't play it

Urchin wrote:
Umby wrote:Mafia is dumb, don't play it

Hatth wrote:test

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Re: Testing Mafia Capabilities Thread

Post by Umby on Fri May 20, 2016 3:10 pm

Let's see this dice rolling in action
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Re: Testing Mafia Capabilities Thread

Post by ADMIN on Fri May 20, 2016 3:10 pm

The member 'Umby' has done the following action : Dices roll


'd100' : 25, 24, 37, 98, 5
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